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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef GPU_SupportedLimits_H_
#define GPU_SupportedLimits_H_
#include "nsWrapperCache.h"
#include "ObjectModel.h"
#include <memory>
namespace mozilla::webgpu {
namespace ffi {
struct WGPULimits;
}
class Adapter;
enum class Limit : uint8_t {
MaxTextureDimension1D,
MaxTextureDimension2D,
MaxTextureDimension3D,
MaxTextureArrayLayers,
MaxBindGroups,
MaxBindGroupsPlusVertexBuffers,
MaxBindingsPerBindGroup,
MaxDynamicUniformBuffersPerPipelineLayout,
MaxDynamicStorageBuffersPerPipelineLayout,
MaxSampledTexturesPerShaderStage,
MaxSamplersPerShaderStage,
MaxStorageBuffersPerShaderStage,
MaxStorageTexturesPerShaderStage,
MaxUniformBuffersPerShaderStage,
MaxUniformBufferBindingSize,
MaxStorageBufferBindingSize,
MinUniformBufferOffsetAlignment,
MinStorageBufferOffsetAlignment,
MaxVertexBuffers,
MaxBufferSize,
MaxVertexAttributes,
MaxVertexBufferArrayStride,
MaxInterStageShaderComponents,
MaxInterStageShaderVariables,
MaxColorAttachments,
MaxColorAttachmentBytesPerSample,
MaxComputeWorkgroupStorageSize,
MaxComputeInvocationsPerWorkgroup,
MaxComputeWorkgroupSizeX,
MaxComputeWorkgroupSizeY,
MaxComputeWorkgroupSizeZ,
MaxComputeWorkgroupsPerDimension,
_LAST = MaxComputeWorkgroupsPerDimension,
};
uint64_t GetLimit(const ffi::WGPULimits&, Limit);
void SetLimit(ffi::WGPULimits*, Limit, double);
class SupportedLimits final : public nsWrapperCache, public ChildOf<Adapter> {
public:
const std::unique_ptr<ffi::WGPULimits> mFfi;
GPU_DECL_CYCLE_COLLECTION(SupportedLimits)
GPU_DECL_JS_WRAP(SupportedLimits)
#define _(X) \
auto X() const { return GetLimit(*mFfi, Limit::X); }
_(MaxTextureDimension1D)
_(MaxTextureDimension2D)
_(MaxTextureDimension3D)
_(MaxTextureArrayLayers)
_(MaxBindGroups)
_(MaxBindGroupsPlusVertexBuffers)
_(MaxBindingsPerBindGroup)
_(MaxDynamicUniformBuffersPerPipelineLayout)
_(MaxDynamicStorageBuffersPerPipelineLayout)
_(MaxSampledTexturesPerShaderStage)
_(MaxSamplersPerShaderStage)
_(MaxStorageBuffersPerShaderStage)
_(MaxStorageTexturesPerShaderStage)
_(MaxUniformBuffersPerShaderStage)
_(MaxUniformBufferBindingSize)
_(MaxStorageBufferBindingSize)
_(MinUniformBufferOffsetAlignment)
_(MinStorageBufferOffsetAlignment)
_(MaxVertexBuffers)
_(MaxBufferSize)
_(MaxVertexAttributes)
_(MaxVertexBufferArrayStride)
_(MaxInterStageShaderComponents)
_(MaxInterStageShaderVariables)
_(MaxColorAttachments)
_(MaxColorAttachmentBytesPerSample)
_(MaxComputeWorkgroupStorageSize)
_(MaxComputeInvocationsPerWorkgroup)
_(MaxComputeWorkgroupSizeX)
_(MaxComputeWorkgroupSizeY)
_(MaxComputeWorkgroupSizeZ)
_(MaxComputeWorkgroupsPerDimension)
#undef _
SupportedLimits(Adapter* const aParent, const ffi::WGPULimits&);
private:
~SupportedLimits();
void Cleanup() {}
};
} // namespace mozilla::webgpu
#endif // GPU_SupportedLimits_H_