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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "GlobalKeyListener.h"
#include "ErrorList.h"
#include "EventTarget.h"
#include <utility>
#include "mozilla/EventListenerManager.h"
#include "mozilla/EventStateManager.h"
#include "mozilla/HTMLEditor.h"
#include "mozilla/KeyEventHandler.h"
#include "mozilla/NativeKeyBindingsType.h"
#include "mozilla/Preferences.h"
#include "mozilla/ShortcutKeys.h"
#include "mozilla/StaticPtr.h"
#include "mozilla/TextEvents.h"
#include "mozilla/dom/Element.h"
#include "mozilla/dom/Event.h"
#include "mozilla/dom/EventBinding.h"
#include "mozilla/dom/KeyboardEvent.h"
#include "mozilla/widget/IMEData.h"
#include "nsAtom.h"
#include "nsCOMPtr.h"
#include "nsContentUtils.h"
#include "nsFocusManager.h"
#include "nsGkAtoms.h"
#include "nsIContent.h"
#include "nsIContentInlines.h"
#include "nsIDocShell.h"
#include "nsIWidget.h"
#include "nsNetUtil.h"
#include "nsPIDOMWindow.h"
namespace mozilla {
using namespace mozilla::layers;
GlobalKeyListener::GlobalKeyListener(dom::EventTarget* aTarget)
: mTarget(aTarget), mHandler(nullptr) {}
NS_IMPL_ISUPPORTS(GlobalKeyListener, nsIDOMEventListener)
static void BuildHandlerChain(nsIContent* aContent, KeyEventHandler** aResult) {
*aResult = nullptr;
// Since we chain each handler onto the next handler,
// we'll enumerate them here in reverse so that when we
// walk the chain they'll come out in the original order
for (nsIContent* key = aContent->GetLastChild(); key;
key = key->GetPreviousSibling()) {
if (!key->NodeInfo()->Equals(nsGkAtoms::key, kNameSpaceID_XUL)) {
continue;
}
dom::Element* keyElement = key->AsElement();
// Check whether the key element has empty value at key/char attribute.
// Such element is used by localizers for alternative shortcut key
// definition on the locale. See bug 426501.
nsAutoString valKey, valCharCode, valKeyCode;
// Hopefully at least one of the attributes is set:
keyElement->GetAttr(nsGkAtoms::key, valKey) ||
keyElement->GetAttr(nsGkAtoms::charcode, valCharCode) ||
keyElement->GetAttr(nsGkAtoms::keycode, valKeyCode);
// If not, ignore this key element.
if (valKey.IsEmpty() && valCharCode.IsEmpty() && valKeyCode.IsEmpty()) {
continue;
}
// reserved="pref" is the default for <key> elements.
ReservedKey reserved = ReservedKey_Unset;
if (keyElement->AttrValueIs(kNameSpaceID_None, nsGkAtoms::reserved,
nsGkAtoms::_true, eCaseMatters)) {
reserved = ReservedKey_True;
} else if (keyElement->AttrValueIs(kNameSpaceID_None, nsGkAtoms::reserved,
nsGkAtoms::_false, eCaseMatters)) {
reserved = ReservedKey_False;
}
KeyEventHandler* handler = new KeyEventHandler(keyElement, reserved);
handler->SetNextHandler(*aResult);
*aResult = handler;
}
}
void GlobalKeyListener::WalkHandlers(dom::KeyboardEvent* aKeyEvent) {
if (aKeyEvent->DefaultPrevented()) {
return;
}
// Don't process the event if it was not dispatched from a trusted source
if (!aKeyEvent->IsTrusted()) {
return;
}
EnsureHandlers();
// skip keysets that are disabled
if (IsDisabled()) {
return;
}
WalkHandlersInternal(Purpose::ExecuteCommand, aKeyEvent);
}
void GlobalKeyListener::InstallKeyboardEventListenersTo(
EventListenerManager* aEventListenerManager) {
// For marking each keyboard event as if it's reserved by chrome,
// GlobalKeyListeners need to listen each keyboard events before
// web contents.
aEventListenerManager->AddEventListenerByType(this, u"keydown"_ns,
TrustedEventsAtCapture());
aEventListenerManager->AddEventListenerByType(this, u"keyup"_ns,
TrustedEventsAtCapture());
aEventListenerManager->AddEventListenerByType(this, u"keypress"_ns,
TrustedEventsAtCapture());
// For reducing the IPC cost, preventing to dispatch reserved keyboard
// events into the content process.
aEventListenerManager->AddEventListenerByType(
this, u"keydown"_ns, TrustedEventsAtSystemGroupCapture());
aEventListenerManager->AddEventListenerByType(
this, u"keyup"_ns, TrustedEventsAtSystemGroupCapture());
aEventListenerManager->AddEventListenerByType(
this, u"keypress"_ns, TrustedEventsAtSystemGroupCapture());
// Handle keyboard events in bubbling phase of the system event group.
aEventListenerManager->AddEventListenerByType(
this, u"keydown"_ns, TrustedEventsAtSystemGroupBubble());
aEventListenerManager->AddEventListenerByType(
this, u"keyup"_ns, TrustedEventsAtSystemGroupBubble());
aEventListenerManager->AddEventListenerByType(
this, u"keypress"_ns, TrustedEventsAtSystemGroupBubble());
// mozaccesskeynotfound event is fired when modifiers of keypress event
// matches with modifier of content access key but it's not consumed by
// remote content.
aEventListenerManager->AddEventListenerByType(
this, u"mozaccesskeynotfound"_ns, TrustedEventsAtSystemGroupBubble());
}
void GlobalKeyListener::RemoveKeyboardEventListenersFrom(
EventListenerManager* aEventListenerManager) {
aEventListenerManager->RemoveEventListenerByType(this, u"keydown"_ns,
TrustedEventsAtCapture());
aEventListenerManager->RemoveEventListenerByType(this, u"keyup"_ns,
TrustedEventsAtCapture());
aEventListenerManager->RemoveEventListenerByType(this, u"keypress"_ns,
TrustedEventsAtCapture());
aEventListenerManager->RemoveEventListenerByType(
this, u"keydown"_ns, TrustedEventsAtSystemGroupCapture());
aEventListenerManager->RemoveEventListenerByType(
this, u"keyup"_ns, TrustedEventsAtSystemGroupCapture());
aEventListenerManager->RemoveEventListenerByType(
this, u"keypress"_ns, TrustedEventsAtSystemGroupCapture());
aEventListenerManager->RemoveEventListenerByType(
this, u"keydown"_ns, TrustedEventsAtSystemGroupBubble());
aEventListenerManager->RemoveEventListenerByType(
this, u"keyup"_ns, TrustedEventsAtSystemGroupBubble());
aEventListenerManager->RemoveEventListenerByType(
this, u"keypress"_ns, TrustedEventsAtSystemGroupBubble());
aEventListenerManager->RemoveEventListenerByType(
this, u"mozaccesskeynotfound"_ns, TrustedEventsAtSystemGroupBubble());
}
NS_IMETHODIMP
GlobalKeyListener::HandleEvent(dom::Event* aEvent) {
RefPtr<dom::KeyboardEvent> keyEvent = aEvent->AsKeyboardEvent();
NS_ENSURE_TRUE(keyEvent, NS_ERROR_INVALID_ARG);
if (aEvent->EventPhase() == dom::Event_Binding::CAPTURING_PHASE) {
if (aEvent->WidgetEventPtr()->mFlags.mInSystemGroup) {
HandleEventOnCaptureInSystemEventGroup(keyEvent);
} else {
HandleEventOnCaptureInDefaultEventGroup(keyEvent);
}
return NS_OK;
}
// If this event was handled by APZ then don't do the default action, and
// preventDefault to prevent any other listeners from handling the event.
if (aEvent->WidgetEventPtr()->mFlags.mHandledByAPZ) {
aEvent->PreventDefault();
return NS_OK;
}
WalkHandlers(keyEvent);
return NS_OK;
}
void GlobalKeyListener::HandleEventOnCaptureInDefaultEventGroup(
dom::KeyboardEvent* aEvent) {
WidgetKeyboardEvent* widgetKeyboardEvent =
aEvent->WidgetEventPtr()->AsKeyboardEvent();
if (widgetKeyboardEvent->IsReservedByChrome()) {
return;
}
if (HasHandlerForEvent(aEvent).mReservedHandlerForChromeFound) {
widgetKeyboardEvent->MarkAsReservedByChrome();
}
}
void GlobalKeyListener::HandleEventOnCaptureInSystemEventGroup(
dom::KeyboardEvent* aEvent) {
WidgetKeyboardEvent* widgetEvent =
aEvent->WidgetEventPtr()->AsKeyboardEvent();
// If the event won't be sent to remote process, this listener needs to do
// nothing. Note that even if mOnlySystemGroupDispatchInContent is true,
// we need to send the event to remote process and check reply event
// before matching it with registered shortcut keys because event listeners
// in the system event group may want to handle the event before registered
// shortcut key handlers.
if (!widgetEvent->WillBeSentToRemoteProcess()) {
return;
}
if (!HasHandlerForEvent(aEvent).mMeaningfulHandlerFound) {
return;
}
// If this event wasn't marked as IsCrossProcessForwardingStopped,
// yet, it means it wasn't processed by content. We'll not call any
// of the handlers at this moment, and will wait the reply event.
// So, stop immediate propagation in this event first, then, mark it as
// waiting reply from remote process. Finally, when this process receives
// a reply from the remote process, it should be dispatched into this
// DOM tree again.
widgetEvent->StopImmediatePropagation();
widgetEvent->MarkAsWaitingReplyFromRemoteProcess();
}
//
// WalkHandlersInternal and WalkHandlersAndExecute
//
// Given a particular DOM event and a pointer to the first handler in the list,
// scan through the list to find something to handle the event. If aPurpose =
// Purpose::ExecuteHandler, the handler will be executed; otherwise just return
// an answer telling if a handler for that event was found.
//
GlobalKeyListener::WalkHandlersResult GlobalKeyListener::WalkHandlersInternal(
Purpose aPurpose, dom::KeyboardEvent* aKeyEvent) {
WidgetKeyboardEvent* nativeKeyboardEvent =
aKeyEvent->WidgetEventPtr()->AsKeyboardEvent();
MOZ_ASSERT(nativeKeyboardEvent);
AutoShortcutKeyCandidateArray shortcutKeys;
nativeKeyboardEvent->GetShortcutKeyCandidates(shortcutKeys);
if (shortcutKeys.IsEmpty()) {
return WalkHandlersAndExecute(aPurpose, aKeyEvent, 0,
IgnoreModifierState());
}
bool foundDisabledHandler = false;
for (const ShortcutKeyCandidate& key : shortcutKeys) {
const bool skipIfEarlierHandlerDisabled =
key.mSkipIfEarlierHandlerDisabled ==
ShortcutKeyCandidate::SkipIfEarlierHandlerDisabled::Yes;
if (foundDisabledHandler && skipIfEarlierHandlerDisabled) {
continue;
}
IgnoreModifierState ignoreModifierState;
ignoreModifierState.mShift =
key.mShiftState == ShortcutKeyCandidate::ShiftState::Ignorable;
WalkHandlersResult result = WalkHandlersAndExecute(
aPurpose, aKeyEvent, key.mCharCode, ignoreModifierState);
if (result.mMeaningfulHandlerFound) {
return result;
}
// Note that if the candidate should not match if an earlier handler is
// disabled, the char code of the candidate is a char which may be
// introduced with different shift state. In this case, we do NOT find a
// disabled handler which **exactly** matches with the keyboard event.
// This avoids to override a higher priority handler with a disabled lower
// priority handler.
if (!skipIfEarlierHandlerDisabled && !foundDisabledHandler) {
foundDisabledHandler = result.mDisabledHandlerFound;
}
}
return {};
}
GlobalKeyListener::WalkHandlersResult GlobalKeyListener::WalkHandlersAndExecute(
Purpose aPurpose, dom::KeyboardEvent* aKeyEvent, uint32_t aCharCode,
const IgnoreModifierState& aIgnoreModifierState) {
WidgetKeyboardEvent* widgetKeyboardEvent =
aKeyEvent->WidgetEventPtr()->AsKeyboardEvent();
if (NS_WARN_IF(!widgetKeyboardEvent)) {
return {};
}
nsAtom* eventType =
ShortcutKeys::ConvertEventToDOMEventType(widgetKeyboardEvent);
// Try all of the handlers until we find one that matches the event.
bool foundDisabledHandler = false;
for (KeyEventHandler* handler = mHandler; handler;
handler = handler->GetNextHandler()) {
bool stopped = aKeyEvent->IsDispatchStopped();
if (stopped) {
// The event is finished, don't execute any more handlers
return {};
}
if (aPurpose == Purpose::ExecuteCommand) {
if (!handler->EventTypeEquals(eventType)) {
continue;
}
} else {
if (handler->EventTypeEquals(nsGkAtoms::keypress)) {
// If the handler is a keypress event handler, we also need to check
// if coming keydown event is a preceding event of reserved key
// combination because if default action of a keydown event is
// prevented, following keypress event won't be fired. However, if
// following keypress event is reserved, we shouldn't allow web
// contents to prevent the default of the preceding keydown event.
if (eventType != nsGkAtoms::keydown &&
eventType != nsGkAtoms::keypress) {
continue;
}
} else if (!handler->EventTypeEquals(eventType)) {
// Otherwise, eventType should exactly be matched.
continue;
}
}
// Check if the keyboard event *may* execute the handler.
if (!handler->KeyEventMatched(aKeyEvent, aCharCode, aIgnoreModifierState)) {
continue; // try the next one
}
// Before executing this handler, check that it's not disabled,
// and that it has something to do (oncommand of the <key> or its
// <command> is non-empty).
if (!CanHandle(handler, aPurpose == Purpose::ExecuteCommand)) {
foundDisabledHandler = true;
continue;
}
if (aPurpose == Purpose::LookForCommand) {
if (handler->EventTypeEquals(eventType)) {
WalkHandlersResult result;
result.mMeaningfulHandlerFound = true;
result.mReservedHandlerForChromeFound =
IsReservedKey(widgetKeyboardEvent, handler);
return result;
}
// If the command is reserved and the event is keydown, check also if
// the handler is for keypress because if following keypress event is
// reserved, we shouldn't dispatch the event into web contents.
if (eventType == nsGkAtoms::keydown &&
handler->EventTypeEquals(nsGkAtoms::keypress)) {
if (IsReservedKey(widgetKeyboardEvent, handler)) {
WalkHandlersResult result;
result.mMeaningfulHandlerFound = true;
result.mReservedHandlerForChromeFound = true;
return result;
}
}
// Otherwise, we've not found a handler for the event yet.
continue;
}
nsCOMPtr<dom::EventTarget> target = GetHandlerTarget(handler);
// XXX Do we execute only one handler even if the handler neither stops
// propagation nor prevents default of the event?
nsresult rv = handler->ExecuteHandler(target, aKeyEvent);
if (NS_SUCCEEDED(rv)) {
WalkHandlersResult result;
result.mMeaningfulHandlerFound = true;
result.mReservedHandlerForChromeFound =
IsReservedKey(widgetKeyboardEvent, handler);
result.mDisabledHandlerFound = (rv == NS_SUCCESS_DOM_NO_OPERATION);
return result;
}
}
#ifdef XP_WIN
// Windows native applications ignore Windows-Logo key state when checking
// shortcut keys even if the key is pressed. Therefore, if there is no
// shortcut key which exactly matches current modifier state, we should
// retry to look for a shortcut key without the Windows-Logo key press.
if (!aIgnoreModifierState.mMeta && widgetKeyboardEvent->IsMeta()) {
IgnoreModifierState ignoreModifierState(aIgnoreModifierState);
ignoreModifierState.mMeta = true;
return WalkHandlersAndExecute(aPurpose, aKeyEvent, aCharCode,
ignoreModifierState);
}
#endif
WalkHandlersResult result;
result.mDisabledHandlerFound = foundDisabledHandler;
return result;
}
bool GlobalKeyListener::IsReservedKey(WidgetKeyboardEvent* aKeyEvent,
KeyEventHandler* aHandler) {
ReservedKey reserved = aHandler->GetIsReserved();
// reserved="true" means that the key is always reserved. reserved="false"
// means that the key is never reserved. Otherwise, we check site-specific
// permissions.
if (reserved == ReservedKey_False) {
return false;
}
if (reserved != ReservedKey_True &&
!nsContentUtils::ShouldBlockReservedKeys(aKeyEvent)) {
return false;
}
// Okay, the key handler is reserved, but if the key combination is mapped to
// an edit command or a selection navigation command, we should not treat it
// as reserved since user wants to do the mapped thing(s) in editor.
if (MOZ_UNLIKELY(!aKeyEvent->IsTrusted() || !aKeyEvent->mWidget)) {
return true;
}
widget::InputContext inputContext = aKeyEvent->mWidget->GetInputContext();
if (!inputContext.mIMEState.IsEditable()) {
return true;
}
return MOZ_UNLIKELY(!aKeyEvent->IsEditCommandsInitialized(
inputContext.GetNativeKeyBindingsType())) ||
aKeyEvent
->EditCommandsConstRef(inputContext.GetNativeKeyBindingsType())
.IsEmpty();
}
GlobalKeyListener::WalkHandlersResult GlobalKeyListener::HasHandlerForEvent(
dom::KeyboardEvent* aEvent) {
WidgetKeyboardEvent* widgetKeyboardEvent =
aEvent->WidgetEventPtr()->AsKeyboardEvent();
if (NS_WARN_IF(!widgetKeyboardEvent) || !widgetKeyboardEvent->IsTrusted()) {
return {};
}
EnsureHandlers();
if (IsDisabled()) {
return {};
}
return WalkHandlersInternal(Purpose::LookForCommand, aEvent);
}
//
// AttachGlobalKeyHandler
//
// Creates a new key handler and prepares to listen to key events on the given
// event receiver (either a document or an content node). If the receiver is
// content, then extra work needs to be done to hook it up to the document (XXX
// WHY??)
//
void XULKeySetGlobalKeyListener::AttachKeyHandler(
dom::Element* aElementTarget) {
// Only attach if we're really in a document
nsCOMPtr<dom::Document> doc = aElementTarget->GetUncomposedDoc();
if (!doc) {
return;
}
EventListenerManager* manager = doc->GetOrCreateListenerManager();
if (!manager) {
return;
}
// the listener already exists, so skip this
if (aElementTarget->GetProperty(nsGkAtoms::listener)) {
return;
}
// Create the key handler
RefPtr<XULKeySetGlobalKeyListener> handler =
new XULKeySetGlobalKeyListener(aElementTarget, doc);
handler->InstallKeyboardEventListenersTo(manager);
aElementTarget->SetProperty(nsGkAtoms::listener, handler.forget().take(),
nsPropertyTable::SupportsDtorFunc, true);
}
//
// DetachGlobalKeyHandler
//
// Removes a key handler added by AttachKeyHandler.
//
void XULKeySetGlobalKeyListener::DetachKeyHandler(
dom::Element* aElementTarget) {
// Only attach if we're really in a document
nsCOMPtr<dom::Document> doc = aElementTarget->GetUncomposedDoc();
if (!doc) {
return;
}
EventListenerManager* manager = doc->GetOrCreateListenerManager();
if (!manager) {
return;
}
nsIDOMEventListener* handler = static_cast<nsIDOMEventListener*>(
aElementTarget->GetProperty(nsGkAtoms::listener));
if (!handler) {
return;
}
static_cast<XULKeySetGlobalKeyListener*>(handler)
->RemoveKeyboardEventListenersFrom(manager);
aElementTarget->RemoveProperty(nsGkAtoms::listener);
}
XULKeySetGlobalKeyListener::XULKeySetGlobalKeyListener(
dom::Element* aElement, dom::EventTarget* aTarget)
: GlobalKeyListener(aTarget) {
mWeakPtrForElement = do_GetWeakReference(aElement);
}
dom::Element* XULKeySetGlobalKeyListener::GetElement(bool* aIsDisabled) const {
RefPtr<dom::Element> element = do_QueryReferent(mWeakPtrForElement);
if (element && aIsDisabled) {
*aIsDisabled = element->AttrValueIs(kNameSpaceID_None, nsGkAtoms::disabled,
nsGkAtoms::_true, eCaseMatters);
}
return element.get();
}
XULKeySetGlobalKeyListener::~XULKeySetGlobalKeyListener() {
if (mWeakPtrForElement) {
delete mHandler;
}
}
void XULKeySetGlobalKeyListener::EnsureHandlers() {
if (mHandler) {
return;
}
dom::Element* element = GetElement();
if (!element) {
return;
}
BuildHandlerChain(element, &mHandler);
}
bool XULKeySetGlobalKeyListener::IsDisabled() const {
bool isDisabled;
dom::Element* element = GetElement(&isDisabled);
return element && isDisabled;
}
bool XULKeySetGlobalKeyListener::GetElementForHandler(
KeyEventHandler* aHandler, dom::Element** aElementForHandler) const {
MOZ_ASSERT(aElementForHandler);
*aElementForHandler = nullptr;
RefPtr<dom::Element> keyElement = aHandler->GetHandlerElement();
if (!keyElement) {
// This should only be the case where the <key> element that generated the
// handler has been destroyed. Not sure why we return true here...
return true;
}
nsCOMPtr<dom::Element> chromeHandlerElement = GetElement();
if (!chromeHandlerElement) {
NS_WARNING_ASSERTION(keyElement->IsInUncomposedDoc(), "uncomposed");
keyElement.swap(*aElementForHandler);
return true;
}
// We are in a XUL doc. Obtain our command attribute.
nsAutoString command;
keyElement->GetAttr(nsGkAtoms::command, command);
if (command.IsEmpty()) {
// There is no command element associated with the key element.
NS_WARNING_ASSERTION(keyElement->IsInUncomposedDoc(), "uncomposed");
keyElement.swap(*aElementForHandler);
return true;
}
// XXX Shouldn't we check this earlier?
dom::Document* doc = keyElement->GetUncomposedDoc();
if (NS_WARN_IF(!doc)) {
return false;
}
nsCOMPtr<dom::Element> commandElement = doc->GetElementById(command);
if (!commandElement) {
NS_ERROR(
"A XUL <key> is observing a command that doesn't exist. "
"Unable to execute key binding!");
return false;
}
commandElement.swap(*aElementForHandler);
return true;
}
bool XULKeySetGlobalKeyListener::IsExecutableElement(
dom::Element* aElement) const {
if (!aElement) {
return false;
}
nsAutoString value;
aElement->GetAttr(nsGkAtoms::disabled, value);
if (value.EqualsLiteral("true")) {
return false;
}
// Internal keys are defined as <key> elements so that the menu label
// and disabled state can be updated properly, but the command is executed
// by some other means. This will typically be because the key is defined
// as a shortcut defined in ShortcutKeyDefinitions.cpp instead, or on Mac,
// some special system defined keys.
return !aElement->AttrValueIs(kNameSpaceID_None, nsGkAtoms::internal,
nsGkAtoms::_true, eCaseMatters);
}
already_AddRefed<dom::EventTarget> XULKeySetGlobalKeyListener::GetHandlerTarget(
KeyEventHandler* aHandler) {
nsCOMPtr<dom::Element> commandElement;
if (!GetElementForHandler(aHandler, getter_AddRefs(commandElement))) {
return nullptr;
}
return commandElement.forget();
}
bool XULKeySetGlobalKeyListener::CanHandle(KeyEventHandler* aHandler,
bool aWillExecute) const {
// If the <key> element itself is disabled, ignore it.
if (aHandler->KeyElementIsDisabled()) {
return false;
}
nsCOMPtr<dom::Element> commandElement;
if (!GetElementForHandler(aHandler, getter_AddRefs(commandElement))) {
return false;
}
// The only case where commandElement can be null here is where the <key>
// element for the handler is already destroyed. I'm not sure why we continue
// in this case.
if (!commandElement) {
return true;
}
// If we're not actually going to execute here bypass the execution check.
return !aWillExecute || IsExecutableElement(commandElement);
}
/* static */
layers::KeyboardMap RootWindowGlobalKeyListener::CollectKeyboardShortcuts() {
KeyEventHandler* handlers = ShortcutKeys::GetHandlers(HandlerType::eBrowser);
// Convert the handlers into keyboard shortcuts, using an AutoTArray with
// the maximum amount of shortcuts used on any platform to minimize
// allocations
AutoTArray<KeyboardShortcut, 48> shortcuts;
// Append keyboard shortcuts for hardcoded actions like tab
KeyboardShortcut::AppendHardcodedShortcuts(shortcuts);
for (KeyEventHandler* handler = handlers; handler;
handler = handler->GetNextHandler()) {
KeyboardShortcut shortcut;
if (handler->TryConvertToKeyboardShortcut(&shortcut)) {
shortcuts.AppendElement(shortcut);
}
}
return layers::KeyboardMap(std::move(shortcuts));
}
//
// AttachGlobalKeyHandler
//
// Creates a new key handler and prepares to listen to key events on the given
// event receiver (either a document or an content node). If the receiver is
// content, then extra work needs to be done to hook it up to the document (XXX
// WHY??)
//
void RootWindowGlobalKeyListener::AttachKeyHandler(dom::EventTarget* aTarget) {
EventListenerManager* manager = aTarget->GetOrCreateListenerManager();
if (!manager) {
return;
}
// Create the key handler
RefPtr<RootWindowGlobalKeyListener> handler =
new RootWindowGlobalKeyListener(aTarget);
// This registers handler with the manager so the manager will keep handler
// alive past this point.
handler->InstallKeyboardEventListenersTo(manager);
}
RootWindowGlobalKeyListener::RootWindowGlobalKeyListener(
dom::EventTarget* aTarget)
: GlobalKeyListener(aTarget) {}
/* static */
bool RootWindowGlobalKeyListener::IsHTMLEditorFocused() {
nsFocusManager* fm = nsFocusManager::GetFocusManager();
if (!fm) {
return false;
}
nsCOMPtr<mozIDOMWindowProxy> focusedWindow;
fm->GetFocusedWindow(getter_AddRefs(focusedWindow));
if (!focusedWindow) {
return false;
}
auto* piwin = nsPIDOMWindowOuter::From(focusedWindow);
nsIDocShell* docShell = piwin->GetDocShell();
if (!docShell) {
return false;
}
HTMLEditor* htmlEditor = docShell->GetHTMLEditor();
if (!htmlEditor) {
return false;
}
if (htmlEditor->IsInDesignMode()) {
// Don't need to perform any checks in designMode documents.
return true;
}
nsINode* focusedNode = fm->GetFocusedElement();
if (focusedNode && focusedNode->IsElement()) {
// If there is a focused element, make sure it's in the active editing host.
// Note that ComputeEditingHost finds the current editing host based on
// the document's selection. Even though the document selection is usually
// collapsed to where the focus is, but the page may modify the selection
// without our knowledge, in which case this check will do something useful.
dom::Element* editingHost = htmlEditor->ComputeEditingHost();
if (!editingHost) {
return false;
}
return focusedNode->IsInclusiveDescendantOf(editingHost);
}
return false;
}
void RootWindowGlobalKeyListener::EnsureHandlers() {
if (IsHTMLEditorFocused()) {
mHandler = ShortcutKeys::GetHandlers(HandlerType::eEditor);
} else {
mHandler = ShortcutKeys::GetHandlers(HandlerType::eBrowser);
}
}
} // namespace mozilla